While Apple doesn’t make its own branded gamepad, third parties jumped in to pick up the slack. This functionality has evolved to incorporate iOS, iPadOS, tvOS, and Mac OS. Sure, many games work perfectly well on the iPhone or iPad touchscreen, but some with more advanced interfaces and deep console-like gameplay cry out for more flexible controls.Īpple came to the rescue as far back as iOS 7, released in June of 2013, with one feature that flew under the radar: The addition of an MFi game controller SDK, which allowed third-party developers to create external game controllers compatible with iOS devices. Games are an integral part of the Apple ecosystem - look no further than Apple Arcade and the abundance of iPhone games if you have any doubts.
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